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Friday, October 9, 2026
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This Ghostly-Charming Brain-Teaser Acts as the Ideal Replacement to Frightening Flicks

Not every Halloween horror experience needs to terrify players. Starting with well-known tales like animated detectives to delightful stories including Over the Garden Wall, plenty of autumn-inspired staples offer entertainment without needing causing fear. There’s also, a growing library of eerie-charming titles with spooky themes, though lacking the truly terrifying level of horror. Gloomy Eyes was released in September, and stands as an superb comfortable alternative to the truly terrifying releases of this year.

The game image
Image: ARTE France, ATLAS V, Art Team, Publishers

A Distinctive Self-Coop Journey

Described as a single-player cooperative brain-teaser, Gloomy Eyes teams up a undead youth named Gloomy and a living girl called Nena as they embark on an mission to restore sunlight to their shadowy environment. Their design resembles stylized dolls mixed with the puppets from a Laika film. Their pale-skinned and heavy-lidded style draws inspiration from the appearance of Tim Burton’s films, and the narrative is a archetypal suitable for everyone tale. The duo forms an unbreakable friendship over the duration of the game’s multiple stages as Nena tries to show to her clerical relative that, look, maybe living-impaired beings are actually good.

Creative Gameplay Systems

The “self-coop” label stems from the game’s interactive problem-solving. When Gloomy and Nena meet, gamers switch between the newfound friends to complete challenges and advance through the areas. As an undead, Gloomy can’t walk through the light of a streetlight, while Nena will get snatched up by wandering undead unless a beam is directed on them.

They have to work in tandem — well, you’ll use them simultaneously — to advance through areas. Nena may move or briefly disable lights to open routes for Gloomy, while the intellectually curious youth will employ his undead power to move objects in the surroundings, revealing paths for Nena.

The game gameplay
Visual: Developers, ATLAS V, Design Group, Publishers

Immersive Environment Creation

The puzzles remind me a bit of The Gardens Between, in the way the levels are floating, model-like designs that the camera pans around in sync with your characters. Gloomy Eyes’ environments are highly entertaining, leading the friends around a fair and through a spooky mansion, amid other locations. There’s a “diorama view” option that allows you to view from afar and rotate the levels, both to enjoy the designs and look for paths that may not have been obvious.

Slight Issues and Complete Adventure

Here lies one of the few difficulties with Gloomy Eyes. Comparable to other games with a fixed perspective, occasionally it's confusing where the heroes may or may not travel. Players might have to randomly encounter a multiple different objects to discover which ones are interactive, as clues aren't consistently provided.

Nonetheless, those minor challenges don’t get in the way of a spooky-cute good time. Gloomy Eyes is relatively brief, with roughly three to five hours worth of brain-teasers. Subsequent stages blend together minor hidden movement and dynamic sequences with the puzzle solving, as Gloomy Eyes marches toward a satisfying — and moderately surprising — finale.

Accessibility and Final Thoughts

Gamers avoiding the terror of intense horror titles won’t want to miss Gloomy Eyes. You can find it on Nintendo platform, Sony system, computer, and Xbox Series X, and is presently discounted for a discount on online stores.

The spooky-cute adventure is available on various systems and delivers a pleasurable choice for players in search of Halloween fun without fear factor.

About the author

Melissa Stone

A passionate gaming enthusiast and family entertainment writer with over a decade of experience in reviewing interactive media and organizing community events.

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